Small studio, real work, no theatre.
There is no support department to hide inside and no script to read from.
You will be the person a customer reaches, with the product team one message
away, and you will have the room to actually solve the thing rather than
close the ticket.
We sell our software once and support it for years. That shapes everything:
nobody here is chasing a renewal number, and a customer who leaves happy but
spends nothing more is still a good outcome. It also means the questions get
interesting, because the people asking them have been flying these simulators
for a very long time.
Remote, US · Part-time · Independent studio